- low vox – doubled
- electric guitar lick – mirrored by strings
- shuffling snare beat intro
- finger picking acoustic chorus, drums drop out
- intro/v1 – ch – intro/v2 – ch – outro
KEY IDEAS to plunder
- shuffling snare beat intro
- horns!
- the beat is a variation of the ‘Games For Days’ beat – snr on the 2 3 4
- simple lyric, variations on a line
“I see your face and I let you own me
I see your face and I let you unwind
I see your face and I let you own me
I feel you shaking, know a pleasure of my design
I see your face and I let you own me
I cant replace you, wanna give us another try?
I see your face and I let you own me
I feel you shake, I won’t let you unwind”
- I – V – IV – IIm (IIIm passing)- no changes (some variation in the middle 8 )
- arrangement creates shape – crunching guitars, thumping drums and horns to begin, bass and choral vox only in change
- vox – start with whispered/tremelo double for the ‘verse’, chrous vox standard double, middle 8 harmonies + whispered
KEY IDEAS to plunder
- soft and loud dynamics, density and sparseness – lyric repetition/single chord progression
- switching of doubling vox effects
- picking clean elect guitar, vox joins
- bass root notes (double bass)
- lyric “you can live your whole life in a cave, man”
KEY IDEAS to plunder
- “living in a cave, man” – name calling puns ie, honey, honey. sugar, sugar. tea, bag.
- piano chord stabs, vox joins (doubled)
- strings join
- spoken word sample, large spoken sections + small, melodic sample
- single melody/lyric line “come have at us, we are strong”
- ‘hearbeat’ loop joins after vox
KEY IDEAS to plunder
- spoken word sample as melodic material
- the beat – (kik) and 1 and (snr) 2 3 4
- verse chords: VIm – IIm
- chorus chords: VIm – IV – I – III7
- crunching guitars, punchy drums
KEY IDEAS to plunder
- the beat (and 1 and) ( 2 3 4)
- VIm – IV – I – III7
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a track by track analysis of key productions
to take inspiration from